local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133220373
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 373001
L2_1.gadget_id = 70290002
L3_1 = {}
L3_1.x = -1881.355
L3_1.y = 202.17
L3_1.z = -4220.122
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 373003
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -1880.485
L4_1.y = 204.798
L4_1.z = -4221.133
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 314.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.point_type = 2034
L3_1.owner = 373001
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 373004
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -1881.312
L5_1.y = 205.078
L5_1.z = -4218.741
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.point_type = 2034
L4_1.owner = 373001
L4_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 373001
L5_1 = 373003
L6_1 = 373004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
